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Code & Crown: OOP in the Medieval Kingdom
Created by pradeep
Updated September 10th, 2026
About this activity
A branching visual novel where students explore Object-Oriented Programming concepts through the lens of building a medieval kingdom. Each chapter covers a core OOP pillar.
What students learn
- Understand Classes and Objects through kingdom character creation
- Understand Encapsulation through protecting kingdom secrets
- Understand Inheritance through noble family hierarchies
- Understand Polymorphism through characters that behave differently
- Understand Abstraction through royal blueprint design
- Understand Constructors and methods through kingdom building
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