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Rule Keep

Created by Argraide
Updated October 27th, 2026
Rule Keep

At a glance

Staff pick
Picked by the Argraide team
Play mode
πŸ“± Solo
Format
🧊 3D
Length
⏱ 30 minutes or more
Subject
Math
Grade
6
Curriculum
Ontario
Curriculum codes
B2.2
B2.6

About this activity

A 3D valley path winds toward a rune keep. Each wave previews numbered raiders and supply carts; students carve RULE runes (divisible by, factor of, prime, composite, product of n primes, and later two parts fused with AND) on a few choke-point pads. A rune stops exactly the numbers its rule is true for, so the defence plan IS the classification.

What students learn

  • B2.2: use the divisibility rules for 2, 3, 4, 5, 6, 8, 9 and 10 to decide whether a number is divisible
  • B2.6: use factor trees to write composite numbers as products of primes, and tell primes, composites and 1 apart
  • Tell factors from multiples and combine two rules with AND

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